Thursday, April 30, 2009

O.o;; Moar!

Here's 3 more animations/keyframed animations. All need work. :(

Lizzie (scarf girl) comes into scene and tells Milly she has work to do. Milly not yet in scene. Neither is the counter:
http://www2.hawaii.edu/~cherise/cherise-igotwork.mov

Getting the beginning of the cake climbing scene done:
http://www2.hawaii.edu/~cherise/cherise-ClimbA.mov

Getting one of the other shots of the cake climbing scene done (very rough keys and not all keys either:
http://www2.hawaii.edu/~cherise/cherise-ClimbB.mov

Tuesday, April 21, 2009

Cherry and lean in animations

Two animations. After having uploaded the cherry one and putting it together, I realize how much more work it really needs. T_T

http://www2.hawaii.edu/~cherise/cherise-cherry3.mov
http://www2.hawaii.edu/~cherise/cherise-leanforward.mov

Tuesday, April 7, 2009

More turnaround tweakage

http://www2.hawaii.edu/~cherise/cherise-testfinalturnaround.mov

I need help with making the layers all pretty and without dark stuff. Helpz me! D:

Friday, April 3, 2009

Plan of action!

Okay, so I really gotta work hard on various things which have deadlines coming up. So what I need is a plan of action! :D

1.) Make my turn around animation awesome + attempt to do my final scene with Milly's interaction with the guy who likes her cake (over the weekend!)
2.) Finish cosplay outfit for Kawaii Kon (Do some sewing over the weekend)
3.) Decide on game idea for Kaveh's class (email before Monday)
4.) Finish resume and demo reel (sometime in the early part of next week)
5.) Buy a DVD to put demo reel on (sometime in the early part of next week)
6.) Call Pixar to find out the recommended method of mailing my stuff for internship app (today, weekend or Monday)
7.) Write 1st draft of screenplay for oral tradition class (sometimes next weekend)
8.) Schedule a time to interview people for my folklore class (idk when!)

I think that's it, relatively in order of importance/time schedule. So this weekend is all about animating and cosplay stuffs. Yar. Tonight I'm going to work on adding more frames to my turn around, and check the timing on my acting for it. Hopefully I can get that goal done. And if I can actually do more than that, I'll try to figure out my acting forthe last scene and start thumbnailing the poses out in my sketchbook.

Row Row, fight da powah! XD

Monday, March 30, 2009

...and it's over! :(

EDITED 4/21/2009 - took down link

So Spring break is over quite quickly, and it was off to school today. Anyways, posting what animation I was able to do with the short amount of time.

http://www2.hawaii.edu/~cherise/cherise-walkby.mov

I think I need to change a lot in this scene due to the size of Milly. I had to animate her in a long shot, which doesn't do so well when your character is a few inches tall, and you have to still frame another character who is normal sized...

Also the arm of the scarf girl needs to change. It's all weird like in the walking. I wanted her to walk quicker than that though, so I think I messed up already (ugh, gotta redo all that I think...). I wanted it to be a quick walkby, but I guess it's alright... Darn it Milly; why are you so tiny. T_T

Monday, March 23, 2009

THE ENEMY!

So developing my rpg game for Kaveh's class. Trying to figure out scenarios that the players will encounter and trying to make sure that the encounter isn't too difficult in the beginning but still challenging. My friend showed me this penny arcade comic:

http://www.penny-arcade.com/comic/2009/3/4/

THEY ARE NOT YOUR FRIENDS! XD

Thursday, March 19, 2009

Layout of the turnaround

EDITED 4/21/2009 - took down link.

http://www2.hawaii.edu/~cherise/cherise-LayoutTurnaround.mov

So this is the scene nearer to the end. The previous scene was a longshot of Milly on the cake after it's completion, with the other cakes of students around her so you can see how cool Milly's cake is. She then turns around (my layout scene) to her partner. I'm going to have a cut in this animation around the part where she first turns around and is staring up to the partner running off looking at her watch, then I'll cut back to this scene again to see Milly's reaction.

Needs more frames near the end half for some painfully long moving holds and such. Also, she loses her ears after she turns around. XD I'll have to go and add those in. Oh and her doink of hair. I didn't even draw that. Oh and also don't look at her changing hat size... durr... o.o I need to fix that. >.< Man, I'm taking forever on this one scene, and I have so many more to go.